Resume / CV

Altin Demaj

Unity Developer | AR/VR Developer | Full-Stack Developer

Highly skilled Unity Developer and Full-Stack Engineer with 5+ years of experience building interactive applications across games, AR/VR experiences, and modern web platforms. Proven ability to design and deliver complete products from concept to deployment, including multiplayer games, mobile experiences, real-time systems, business dashboards, and scalable web applications.

Strong expertise in Unity (2D, 3D, AR, VR) combined with React, Next.js, Node.js, APIs, and database-backed systems. Experienced in creating both creative interactive experiences and practical business tools, including public-facing AR event activations and full-stack web products.

Quick facts

Prishtine, Kosovo

altindemaj.dev@gmail.com

+38349405430

5+ years building interactive software

Portfolio includes Unity, AR/VR, and full-stack web projects

Professional Experience

Unity Developer

Vent Studio · Game Development

2024 – Present

  • Working as a Unity developer on The Seventh Mask, a commercial game project being prepared for a future Steam release.
  • Building and refining gameplay systems, polish passes, and production-ready features as the project moves toward publishing quality.
  • Handling bug fixing, performance improvements, and stability work to support a strong release candidate.
  • Contributing to final-stage development tasks including gameplay refinement, UX improvements, and overall launch readiness.
Helped bring The Seventh Mask close to Steam publishing readiness.
Supported late-stage production with gameplay polish and technical improvements.
Contributed to a release-focused workflow for a commercial Unity title.

Unity & Full-Stack Developer

Yoloway · Independent / Own Work

2020 – 2024

  • Led development across games, AR/VR applications, and web platforms from concept through release.
  • Built full-stack applications using React, Next.js, Node.js, and integrated databases and APIs.
  • Designed real-time systems including multiplayer interactions, GPS tracking flows, and live web interfaces.
  • Integrated backend services with Unity applications for cross-platform products on Android, iOS, WebGL, and PC.
  • Optimized applications for performance across desktop and mobile devices while maintaining polished UX.
Completed multiple commercial and personal projects across interactive media and business software.
Built scalable systems connecting Unity frontends with modern web backends.
Delivered interactive solutions for real-world public use cases and events.

Selected Project Highlights

Unity / Steam release pipeline

The Seventh Mask

Working on a Unity game at Vent Studio that is nearing publishing quality and being prepared for a future Steam release, with focus on gameplay polish, optimization, bug fixing, and final-stage production readiness.

Unity / High-performance gameplay

Advanced Unity Game Development

Built polished Unity game systems with performance-focused architecture, responsive controls, physics-driven mechanics, progression loops, and scalable code structures for both prototypes and production-ready experiences.

Unity / Commercial production

Vent Studio Development Experience

Contributed to studio-based Unity development in a release-oriented environment, focusing on polish, feature completion, bug fixing, and preparing a game for commercial launch.

AR / Education

AR Educational & Interactive Applications

Built AR apps with object placement, real-time interaction, and audio-based learning systems, focused on intuitive UX and fast response times.

Unity / Games

Multiplayer & Game Projects

Created multiple Unity titles with competitive multiplayer systems, physics-based gameplay, upgrades, progression, and browser/WebGL publishing.

Full-stack web

Web Applications & Platforms

Delivered business dashboards, GPS tracking systems, real-time map interfaces, and modern React / Next.js frontends backed by Node.js services and databases.

Web / Commerce

E-Commerce & Business Websites

Designed and developed responsive websites with product flows, business-focused UX, checkout experiences, and structured data handling.

Portfolio / Interactive demos

Portfolio Demo Suite

Built and refined a portfolio featuring Unity games, AR/VR concepts, interactive web demos, e-commerce flows, and an admin dashboard tailored to pharmacy inventory visibility.

Technical Skills

Game Development

  • Unity (2D, 3D, URP, HDRP)
  • C# (advanced)
  • Multiplayer systems
  • Physics, UI, animation systems
  • Performance optimization

AR / VR Development

  • Unity AR Foundation
  • Vuforia
  • Marker-based & markerless AR
  • Interactive AR for events, education, and marketing
  • VR interactions and environments

Full-Stack Web

  • React.js, Next.js, HTML, CSS, Tailwind
  • Node.js, Express.js
  • REST APIs and WebSockets
  • Firebase, MongoDB, SQL
  • Deployment with Vercel and other hosting platforms

Systems & Tooling

  • Third-party SDK integration
  • System architecture design
  • Real-time GPS tracking systems
  • Cross-platform delivery
  • Git and collaborative workflows

Portfolio Snapshot

The Seventh MaskZombie CrusherFlorifyLast to BlastSunny Hill Festival AR ExperienceRoom PlannerE-Commerce PlatformAdmin DashboardAR Furniture for Your HomeAR Measurement App

Education

AAB College

Computer Science / Software Engineering

Languages

  • Albanian — Native
  • English — Professional working proficiency

Additional Information

  • Strong problem-solving and system design skills
  • Able to work independently and deliver complete products
  • Comfortable across both creative development (games / AR / VR) and business systems (web / apps)
  • Passionate about building scalable, interactive, and high-performance applications